Love of Magic v0.2.25b
Posted October 17, 2024
Send me an email when this game has an update
Love of Magic APK v0.2.25b Android Port Adult Game Download
Love of Magic APK Android Port Adult Visual Novel Game Latest Version Download - Love of Magic Android Adult Game Download For FREE
Love of Magic APK Android Adult Game Latest Version Download
Love of Magic APK Android Port is an erotic Visual Novel sandbox RPG, inspired by Urban Fantasy and Slice of Life games like Persona.
“We thank you for your application to the Master of Arts in Applied Thaumaturgy (Evoc.) at Edinburgh University. After careful consideration it has been determined that you are hereby admitted to the 2019 intake.”
Welcome to the World of Magic. A world alive with prophecy, where gods walk among men and the elvish princess of your dreams might just be your classmate. You’ve never believed in magic, but when the Spark awakens in you and you find yourself hunted by undead creatures you leave rural Maryland for sunny Edinburgh. You’re looking for answers to your new powers, but what you’re about to find is something far greater. Find your Companions. Experience True Love. Discover your Destiny.
Release Date: 2021-07-25
Developer: Driod Productions Itch.io – Patreon
Censored: No
Version: 1.0.7b (Book 1) 0.2.25b (Book 2)
Length: ~10-15 hrs
OS: Window, Linux, Mac, Android
Language: English
Previous work:Â Making Movies (completed)
Genre: 3DCG, Animated, Male protagonist, Mobile game, Groping , Handjob, Tentacles , Teasing, Virgin, Oral sex, Vaginal sex, Anal Sex, Sex Toys
0.3.1
– End of Act III
– Fixed a bug where Akane and Kitsune couldn’t be brought into elsewhere
– Torman wasn’t resetting his portrait at the beginning
– Fixed Emily not triggering end of act I scenario
– STR damage bonus (1% additional damage / STR level)
0.3.2
– Chloe’s nude animation wasn’t animating
– Autoplay after you put down a card would break the game
– autoplay while hinting could leave the hints visible
– hints and discard/autoplay could conflict
– The cutscene for beginning of act III could play on the wrong day if you returned to the khukuri
– poker hand: straight flush had higher priority than 5 of a kind
– Height offsets for Dylan was wrong compared to MC
– Could activate save/load UI with F5/RMB from inside the poker game, possibly breaking things
– hints would activate while dragging card
– Fixed progression bug caused by not having talked to Katie / Chloe about Elsewhere before date 3
0.3.9
– Typo pass
– Fixed the possibility of UIs retaining past poker battle
– Opening the memory UI twice from computer would shut it down immediately
– Memory UI didn’t properly set a first character on popup
– Shuffling deck on startup
0.3.24
– Rewinding from Courseware soft-locks the game
– Typos and spell-checking
– Fixed images not scaling correctly on small-format screens
– Added a guard popup for exiting Elsewhere
– Fixed a possible soft-lock if speed-clicking into Elsewhere
– You can now click on an object that’s being shown (there’s a bit of a jerky animation, but at least it feels less laggy)
– Fixed the memory saving system. Now I need to populate it and show a UI
0.3.24b
– Fixed a bug in advancing time
– Fixed log UI giving debug text when reading text from an unnamed character
– Fixed mouse scrolling speeds in Wallpaper
– Wallpaper setting now has feedback popups
– Black rose II no longer replayable
0.4.4
– Fixed bug in reading in starcucks (caused by Repeat flag being toggled off)
– Bella’s special bolt can trigger once/day
– Fixed CardGame UI remaining on fullscreen videos triggered from Card battle
– Exiting to main menu from pokergame now correctly shuts down the UI
– Changed dialog for Keith if it’s the first time you meet him
– Updated Emily’s Armour Outfit (re-rendered with better lighting, and multiple pieces)
– Emily’s Theme remastered.
– Poison now bypasses shields
– Rewrote Dylan’s Coffee Shop dialog, and extended it a bit
0.4.5
– Rewrote how videos are applied to make them work on Android
– Rewrote the Computer shader to make it work on Android
– Fixed a possible Act III end to Act IV transition issue
– Fixed a bug in Knights of the Lake scene where emily could be ignored
– Resized Schwartalf portrait to avoid clipping
– Fixed shield overflow returning the wrong value
– Elsewhere portal open from day 13 instead of day 14
– Lich & Dragon are now immune to stun damage
– Molly’s date adds two continuity guards (not destroying golem, not asking about the restaurant)
– Various typos fixed
0.4.5b
– Resized some of the character sprites that were a little fuzzy
– After talk with dylan in coffeeshop, MC remains behind
– Need to trigger Emily’s theme at the start of Day 62 date
– Incorrect head in one of the lines for Molly/Schwartalf
– Some minor typos
0.4.6
– Added guards to prevent discards, lightning-stun, etc from disrupting planned combat dialog
– Fixed auto-saves for start of day events (was broken by the new experimental ‘save at the start of each day’ code; need to update the UI to display those)
– Redid the end of act screen
– Muted loading-screen video until I can track down what’s going on with the high volume
– Fixed a bug where the remainder of a hint-card could cause an exception when using Molly as the chosen
– Act complete’s autosave added to the save-list without having to restart the game
– Added a first pass Reload last “day start” calender
– Easter Egg added, triggers after day 55 drinking at Grassmarket at night
– Dragon loadout modified
– Wraith loadout modified
– Fixed Ice Elemental Grunt having an fire4 gem for straight flush
– Redid Sarah’s office outfit
0.4.7
– Fixed the issue that Visual Effects + Videos didn’t respect audio volume
– Rewrote Akane’s scrying to allow vertical and horizontal sorting
– Kitsune event at shrine
– Updated the easter egg
– Added guards/triggers for two Act IV calender events that were visible
– Junk gems no longer drops as loot
0.4.8
– Full typo pass
– Added ability to change Lady Aoife’s name to the PC
– Added additional guards to dragon fight
– Fixed Schwartalf missing (he was actually there, just 5 pixels high)
– Fixed up Kitsune handing out both Special and normal Ingredient
– Disabled state-changing behaviour from Settings screen during poker game
– Fixed up some UIs that were badly behaved in ultra-wide (mainly android widescreen) aspect ratios)
0.4.9
– Katie event in grassmarket (day 69+)
– Fixed missing exit widget for wallpapers
– Fixed My New Family not re-triggering
– Fixed up how background videos are triggered and stopped
0.4.10
– Fixed “load from day” functionality not working properly
– Typos and bug-fixes
– Added new animation to Day 75 with Emily
– Olivia event
– Fixed up scrolling issues for credits
– Added a jukebox at the Crowley
– Cleaned up initial savegame feel
– Fixed a buggy export of Emily that made her new armor look low-res
0.4.11
– Fixed up Jukebox issues, added additional guards for playing music and tracking errors
– Cleaned up Wallpaper UI behavior at wierd resolutions
– Tweaked Olivia’s dialog prep for Black Rose III, and temporarily removed Jenny (not done yet)
– Cleaned up the calendar
– Entering Elsewhere sets music bg_elsewhere
– Removed Kitsune/Akane as people you can talk to at a rest-stop
– Speed clicking now works in Elsewhere
– Fixed up missing calender dates in Act IV
– Cleaned up the close button in GemUI (had some legacy text)
– Wallpapers were re-added each time you opened the wallpaper UI
– Fixed exiting to menu while in a video makes the music stick around while in the menu.
– Exiting to main menu from elsewhere would leave UI on screen
– Cleaned up aspect ratio correct for super-wide screens
– Force clear video first frame (fixes a problem where a one-frame hangover from a previous video would persist)
– Fixed a bug where a character would sometimes ‘pop’ for a single frame, before appearing
LAST PUBLIC RELEASE:
0.4.11b
– Disabled the load-from day code. Needs more time in QA before setting it global
– Changed up the URLs for musicians with patreons
– Cleaned up the About game page
– Fixed up some small UI tweaks
0.4.12
– Added a gem shop, triggers from Quartermaster after day 30 (if you’ve bought something)
– Added a bunch of guards to get rid of exceptions in Quicksave and Addressables
– Added support for auto-triggering a mail if day > X.
– Added a new mail from Molly
– Dragonslayer limited to once per run for now
– 1st Fight, Minotaur bumped up in HP
– Black Rose III. To trigger, make sure you’ve completed Olivia’s quest-line. Go back there, chat with her. That’ll unlock Black Rose III at night in Starcucks
0.4.13
– Cleaned up some of the video sequences in Act IV
– Fixed the bug where the first line after a fullscreen video plays strangely
– Fixed missing/incorrect faces in a couple of scenes
– fixed a bug where you could get Bella’s strip poker even happening at grassmarket
– Fixed a bug that could cause Olivia’s dialog setting up Black Rose III to fail
– Added a check to stop video for Chloe’s transformation before proceeding too far into the questline
– Fixed bella sends her e-mail on day 24, but it’s possible to meet up with her and have the event at the gym on day 23
– Added a new email from Molly, triggering day 71, and a follow-up the triggers one day later. Followup opens up the new Studio location (nothing there yet)
– Redid Mollys’s facial animation
– Timeline checked the kissing scene with Emily in Elsewhere to be <54 (when he starts using the Schwartalf armor)
– Finally nailed down the bug that caused some turkish players to be unable to play the game
– Matthew event (day 80, moved into Act V, but visible as a preview)
0.4.14
– New outfit for Molly
– New scene with Molly at the Studio
0.4.15
– Two new scenes with Akane at Rest in Elsewhere
– Cleaned up the Gem Shop screen
– Added a potential fix for shield blow-through
– Added additional guards for exiting elsewhere with the wrong UI
0.4.16
– New Chloe scene (triggers after day 65, purchase from computer)
– New renders for Akane’s elsewhere session
– typo pass
0.4.17
– Drinking at grassmarket shifted to avoid triggering after date 1
– Bella won’t trigger her nudge email until you meet her
– adjust the space used by the narrative text
– adding effect stack when there’s already an effect applied does -1 effect
– possible to exit elsewhere with UI still present
– possible to enter elsewhere with calender UI enabled
– not scrolling to bottom of page when chosing log
– RMB click should dismiss save/load UI and log
– shield blowthrough returning incorrect values
– jukebox UI was overlapping the topmost title
– added a new theme (Val’s theme, used in Act V)
0.4.18
– Changed how characters interact with videos, and used that to improve emily’s first appearance and Chloe’s cat transform
– Fixed a bug where cards reset in Elsewhere when exiting combat
– Fixed how Battle 1 is set up (auto-trigger at round X, bumped up HP and damage for minotaur).
– New Akane slice of life event at starcucks, triggers past day 63. Secondary optional trigger for the Act V date
– Last typo pass
0.4.19
– Screenshot functionality added (S for normal resolution, Ctrl+S for 4x resolution)
– Jukebox in Crowley and Cafe can now remember last music played and resume it later
– Rewrote memory system
– Act V start
– Fixed a bug where some characters weren’t correctly added to the team
0.4.20
– Disclaimer scene
– Continued Act V’s starting scene (until Crowley basement)
– Fixed automatic regaining HP after battle
– Small visual fixes and tweaks
0.4.21
– Fixed some of the songs not being playable from the jukebox
– Realligned the disclaimer text for different resolutions
– New game of friends (Milky Touch)
– Added support for VO’s into the editor and game
– The never-ending day 77 extended to Chloe’s talk. I swear I’ll finish this the next time.
– Removed the auto-play in settings; having it tied to the Auto button does everything it needs to, without breaking dialog and companions
0.4.22
– Finished Day 77
– Redid memory
– Typos and fixes
– Setting music correctly for first knights of the lake meeting in act IV
– Wallpapers now split between friends and droid
– Fixed shield blowthrough
– Fixed cards in elsewhere being accessible while menus is open
– Fixed saving from elsewhere through options menu
– Fixed changing volume by dragging on currently playing song
– Added quick fix for adding damage to existing effect adding one too little
0.4.23
– Added changelog to the settings menu
– Emily morning day 78
– Akane Chosen Pt 1, day 80
– Typos and spellchecking
0.4.24
– Fixed up a counting bug that might cause Royal Flush to misdiagnose
– Added achievements (Story events only)
– You can now save in Elsewhere, while using the computer and in dialogs
– Dialog with X about Bella (day 81)
– Email from Bella
– Cleaned up the UI flow in Elsewhere
0.4.25
– Fixed incorrect mug on Olivia in memories
– Fixed typos in discussion with X
– Fixed a bug in loading old savegames with the new tracking system that would fail to execute the last chunk of code
– Fixes broken builds
– Rewrote how quickjump worked, made it universal and added support for detecting characters
0.4.26
– Fixed a bug where restarting a game wouldn’t necessarily reset the default locations of characters
– Cleaned up UI getting reset incorrectly in card game
– Fixed a bug in exits not showing properly
– Fixed up Bella’s and Akane’s memories
– Added Booker event on day 82
– Added the Date with Bella day 84. Still need to finish the actual Chosen ceremony
0.4.27
– Tweaked the day 81 + 82 conversations
– Minor edits to Day 77 opening with dad
– Fixed bugs and visual errors in Elsewhere / CardUI
– Fixed savegame bugs in Elsewhere
– Fixed effects being applied with +1
– Fixed Raging icon missing
– Finished Bella’s day 84
0.4.28
– Fixed a bug where effects were missapplied
– Fixed a bug where progression from end of Act IV was treated being in mid-conversation
– Fixed a bug in Bella’s date where cyclic recursion could be break the dialog
0.4.29
– Typo pass
– Fixed mouse-over being locked after load
– Fixed a bug where Emily could fail to trigger Start of Act V
– Fixed a bug where Bella’s date was moved incorrectly to the end of the game
– New day 89 event
0.4.30
– Fixed calender sorting above conversations
– Day 90 (up until night)
0.4.31
– Finished Emily’s date night
– Started The 3rd Chosen sequence
0.4.32
– Akane’s Chosen event (Day 92)
0.4.33
– Chloe event day 93
– Evoker lessons day 96
0.4.34
– Continue Day 96 (ends at the lake)
0.4.35
– Chosen 4some
– Start of End Game Sequence (Day 97 morning)
– New video system for playing binary/switch videos
– First pass of the Call to Action video
0.4.36
– New game of friends: What a Legend
– Rewrote how fullscreen images/videos are handled; hopefully fixes up some issue (like the end of Act IV’s text). Will need to test better.
– Fixed video audio not correctly using system settings
– Fixed up Molly remaining behind after missing her Chosen 4some
0.4.36b
– Rebuilding with fixed Addressables
0.4.36c
– Fixed Elsewhere having a pure white background
– Fixed bug where going to the gem UI during a battle would leave effects still visible.
– Fixed a bug where Music wasn’t retained between saves
– Raging was missing icon
– Quickjump from City map was incorrectly set to Elsewhere
0.5.1
– Finish day 97
– 2 new videos
– Fixed a bug where clicking on the Swimming email would trigger the sequence from the computer
– Updated Homework 2 with new scrolling images
– Updated Game of Friends : What a Legend with scrolling image
0.5.2
– Spellcheck pass
– Game+ setup
– Fixed 5 of a kind being evaluated higher than straight flush
– Fixed up Matthew’s conversation having a safeguard if you hadn’t met him before Emily’s day90 date
– Added a new outfit for Molly. Added a safeguard to trigger automatically if you hadn’t purchased it by day 95
– Added a new character, Val. New event triggers nighttime, day 70+
– Added a gate to Akane’s talk in the Coffee-shop so it only triggers between dat 72->92
0.5.3
– Characters without existing savegame slots (new characters added since the save was created) auto-defaulted to existing positions
– Correctly saves the current music and reloads it
– Opening an already open location doesn’t repeat the New Location popup
– Fixed up memory (added new Act V memories, created a memory file for Molly)
– Sorting Fullscreen videos below UI.
– Pre-emptively hiding conversation UI if loading a fullscreen exclusive video
– Fixed the Show Conversation icon being 0 pixels high
– Added optional skip video :`(
– Removed ability to exit Crowley during Black rose III
– Fixed a bug in panning images caused by changes made to the fullscreen image code. Added hermite curve to the pan algorithm
– Redid the Chosen Call and Exploding Gates animation with new MC
0.5.3b
– Background animations fixed to retire gracefully
0.5.4
– Cleaned up Molly’s Day 19 session
– Cleaned up various small continuity / dialog issues
0.5.4b (LAST PUBLIC RELEASE)
– Fixed a bug in memories.
0.5.5
– Typo pass
– Fixed missing images in Molly’s email / shopping for her dress
– Fixed android build pipeline
– Fixed localization issue for Month names
– Chloe was unlock basement day 2
– Added the option for bordered fonts
– Added a fix for Play From Day advancing past morning (will only affect future saves)
– New Val event (night day 85+ at the crowley)
0.5.6
– Automated builder for calender + conversation data
– Fixed a bug where it was possible to end the first fight before it started
– Fixed a bug where, if you let the video play out on day 1, Chloe won’t show up for several sentences
– Player was stuck in his room when triggering Game+ for ActV
– Added support for a pure Chosen allied Elsewhere run. Added a new Rest event in Elsewhere for when you do.
– Val could show up twice in one night, and during the day-time in subsequent runs
– Fixed videos not transitioning cleanly into board combat
– Fixed some cases where characters were overlapping
– Zenia, Kulbir, Soldier was missing their names in the log
– Molly’s emails weren’t correctly unlocking
– Molly’s failsafe wasn’t correctly unlocking
0.5.7
– Molly was draining HP from player if her ability was triggered
– Emily had space for 3 images in Lingerie II email, only 2 were provided
– Chosen outing to Elsewhere wasn’t gated correctly, and could only be run once
– Typo pass
0.5.7b [LATEST PUBLIC BUILD]
– Fixed a bug where IsEmptyConversation could cause a null pointer exception
– Fixed a bug where Katie doesn’t update her clothes day 76
– Added in a new Book (Threads of Love). Trigger it from Elsewhere Shrine after you have finished the Art of War
– Fixed Video not playing in loading screenv
0.5.8
– Added a small recurring event to Black Rose II
– Added in the first part of Diana’s Threads of Love event
– Bella’s event at the Gym (day 92+ morning)
– Added a task progress tracker
– Added the option to have external wallpapers by placing PNG/JPGs into the savegame folder
– Fixed a bug where wallpapers wouldn’t save out
– Fixed a bug where you can start a fight with Katie after losing Strip MMA on the same day
– Jump to day now includes a jump to bedroom
– Typos fixed
0.5.9
– Fixed Bella not correctly granting you the gem
– fixed overlapping characters in Crowley + Bar tending action
– Cleaned up the main menu
– New enemy set (Arachnid Guard/Princess/Queen) for Elsewhere
– Redid Mom’s character, added more animations and emotions
– New event with Molly (Studio day 80+)
0.5.10
– Fixed the Arachnids not triggering correctly
– Named the Defiler
– Dirty Dancing now advances time
– Enter advances dialog
– Typo pass
0.5.11
– Added 3 new enemy classes (Hellion Guard, Lieutenant and Captain)
– Added a new Day 97+ purchaseable outfit for Emily
– Did some very aggressive speed optimizations for Addressables; let’s see if it worked.
0.5.12
– Rewrote the Card rendering / dragging code
0.5.13
– Fixed new cards not having alpha enabled
– Fixed size incorrect across resolutions
– Added support for collecting cards
– Added support for card visualizer
– Added support for setting / keeping card backgrounds
– Used card backgrounds in Elsewhere outing
0.5.14
– Fixed Setting UI layering issue
– Fixed up how saves were generated in the computer to make it more consistent (always save *before* the conversation triggers, but in the sub-window if there is one)
– Rewrote the help text button and cleaned up the computer interface
– Finished up Diana’s Threads of Love II event.
0.5.14b (PUBLIC)
– Typos and fixes
– Increased card movement speed
– Rewrote the Threads of Love 2 event
0.6.21
– Fixed MC sticking around on day 112
– New card back: Snowdrop. Unlocks when she gives you the gem
– Katie hitbox in gym fixed
– Fixed end of content save
– Added a proper end of game screen
– Fixed auto-saving for computer conversations
– Fixed help text on computer UI being incorrect position on some resolutions
– Fixed overlapping images on jukebox on some resolutions
– You can now trigger ally abilities on the normal menu using 1,2,3,4,5 keys
– You can no longer delete or overwrite the end of act saves
– Quickload would ignore the “return to start of game” popup
– Talking to Katie and Emily at fireside day 90+ will unlock KATIE_FIREMASTER2 (her upgraded Fire9 attack)
– Fixed missing names in log
– Fixed missing music in credits/jukebox for some songs
– New song: Berserker (again Alexander Nakarada)
0.6.22 PUBLIC RELEASE
– Typo pass
– Fixed INT XP bonus calculation
– Unable to hide conversation in EndAct UI
– triggering the ally power by keyboard now hides the UI
– Fixed debug conversation attached to jenny
– New game of friends: Paradise Lust (Flexible Media)
0.6.22b [20/11/20] : Bugfixes / cleanup from public release
– Fixed a bug where using the Overwrite save caused the Yes/No popup to remain in the background.
– Added guard for battles that shouldn’t be winnable from normal play
– Prevent you from editing the name of the end of act save
– Moved the quest popup so it’s less intrusive, moved the Quest button to the top right
– Fixed Day 100 blowjob where some of the animations could time out
– Keyboard character 1-9 would trigger the wrong attacks when used for ally attacks
– Fixed some minor tweaks on the settings UI
– Computer navigation was triggering QSave, not AutoSave. Fixed
0.9.1 [21/11/20]
– Preparing game for Steam launch
– First pass Achievements architecture added
0.9.2 [26/11/20]
– Removed debug-key that would trigger an achievement
– Fixed a bug where the log file wouldn’t scroll to correct location first time
– Fixed Enstantenous achievements triggering ON a full board, rather than before
– Turned the notification popup size and location
– Fixed a bug where using the keyboard to trigger allies wouldn’t correctly close the box
– Added a hard minimum limit timer for battles that need to time out
– Rewrote the trigger-at turn logic to add better guards for players able to jump past it
– bumped up the Rage achievement from 100 to 500; 100 is altogether too easy to reach by game end
– Added functionality for force-clearing a quest
– Added mouse-over tips for allies + ally attacks
– Rage now does 10% rage applied damage back to caster
– Tweaked damage gems
– Tweaked 8/9 tier gems to make them more significant
0.9.3 [29/11/20]
– Typo check
– Removed Patreon references from links to two game-of-friends
– Updated Rage requirement from 100->500 (in code… I’d forgotten it was hardcoded)
– Updated Shield requirement from 1000 -> 1500, to prevent Emily triggering it the first time she calls Excalibur
– F95 games and references hidden in Steam mode
– Added better visual feedback for drag interface
– Start game now gives the player 1/1/1 in STR/CHR/INT, so he’s not quite that newb
– Added flags to keep the hidden stats always open after Chloe tells you about them
– Kitsune gets a Day 105 boost from 100 damage -> 300 damage after she gets her third full tail (she’s a 2 1/2 tail when you meet her, the third tail red and still growing)
– Katie gets a day 105 boost to all her spells
– Katie’s icebox reunion drinks at Grassmarket officially closes off Slice of Life
– Rewrote the conversation tracking system. Kept the old legacy system as a backup
0.9.4 [30/11/20]
– Fixed Shield achivement triggering off enemies as well as player
– Fixed videos in computer screen opening main UI and blocking exit
– Fixed music sometimes not playing correctly in transitioning from world -> scripted combat
– Added the first of the Kath House Kafe series
0.9.5 [02/12/20]
– Hopefully fixed the recurring Crowley conversation that wasn’t saving cleanly
– Redid the dragon animation
– New Day 104+ passive ability for Katie (triggers from the Troll Lich combat, or using the keyword KATIE_POWER). Gives player immunity to Fire (similarly to a fire elemental)
– Kath House Kafe pt II
0.9.5a [02/12/20]
– Val convo 1 wasn’t triggering correctly
1.0.0 [03/12/20]
– Fixed some achievements not triggering correctly
– Steam Release Candidate
1.0.0a [03/12/20]
– Fixed Crowley 1 conversation having some dangling pointers
– Various small touch updates to character emotions
– Typo pass
1.0.0b [06/12/20]
– Fixed three achievements not triggering correctly
– Fixed a bug where Emily’s costume picture reply might not trigger correctly
– Fixed various clipped images
– fixed a couple of places with incorrect expressions
– Fixed catwoman achievement not triggering. Fixed Chosen Run not incrementing Bella/Akane/Molly elsewhere achievements
– Added Ultra difficulty :
1. Reduced jokers from Molly from 5->3
2. Damage received is 150% of base
3. Damage dealt is 80% of base
4. Enemies range cap gets a 75% boost from your level
5. HP is 90% of base
1.0.0c [07/12/20]
– Updated addressable library and rebalanced addressables for improved performance
– Redid hit-effects for combat
– Tweaking achievements
– Typos and small contiuity fixes.
1.0.1 [09/12/20]
– Fixed coffeeholic not triggering for all paths
– Made some of the quests (reading all the books, rejecting all the optional sex scenes) be savegame local rather than global counters
– Rewrote the memory system, recreated all the memory files
– Fixed audio and music bugs caused by the new Addressable version
1.0.2
– Start screen now represents correct chapter
– Spelling pass
– Fixed an error where QSave was incorrectly triggering an animation if the frontend UI is hidden
– fixed a bug where you could hide your UI from combat menu (and not retrieve it)
– Helion Captains shifted minimum level to show to 40 (from 25)
– Implemented Snowdrop Questline
– Fixed the computer being able to change character names that didn’t exist by day 2
– Gate Matthew in Elsewhere event < day 90
– Gate first meeting with Keith to be < day 60
1.0.3
– Spelling pass
– Fixed Bella’s defensive ability (10% and 25%) triggering correctly. The 10% bonus was triggering at the same time as the 25%, giving 35%
– Reduced the HP of townhouse Golem
– Fixed a bug where invalid images could throw an exception, potentially halting script
– Fixed a bug where you could lose the poker UI after dragon combat
– Fixed an achievement (Man of Culture) claiming there are 9 books (there’s 8 in book 1)
– Fixed Emily’s Dragonslayer attack to only trigger after she hits the power threshold
1.0.4
– Updated probability of triggering Black Rose 1, and shifted where the flag is set that enables the quest line up
1.0.5
– Fixed a bug where second trigger of Katie’s firegem during combat would force the Fire9 gem
– Resized some of the character textures to give a crisper look
– Tuned ultra difficulty. Monsters now show up slightly later (125% of normal unlock speed, not 150%), player has slightly more HP (100%, not 90%, of base) and do less damage (60%, not 80%, of base)
– Dropped difficulty in achievements for Inferno (1000->500), Thunderstorm (1000->150) and Anger Management (1000->500)
– Fixed a bug that prevented Act III achievement from triggering
1.0.6
– Ultra and Hard difficulty now recharges allies slower (60% and 80% of default)
– Added more bulletproofing to Memories UI
– Disply the player’s level from frontend and conversation UI
1.0.7
– Fixed a bug where cards that were discarded were still rendering, causing performance drop over extended battled
– Fixed a bug after Snowdrop’s combat, UI being broken
1.0.7b [31/12/20]
– 1.0.7 added a bug that caused cards to disappear when returned to hand. Fixed the fix to the fix.
– New shortcut: Space to Auto (as well as 1-3 to trigger ally in combat)
BOOK 2
Changelog:
0.1.7b
– Fixes a bug where playing certain games would disable the config panel
– Fixed a bug where some emails were triggering incorrectly
– Hid the browser and dress express until there’s new content for it
0.1.7
– Fixed an edge condition when loading from day 119 putting player in wrong room
– Fixed fireside quests being tagged as narrative when descriptive
– Scouts Quest needed “to be continued” tag
– Fixed some android textures missing alpha channel
– Fixed a bug when replaying Landlady & Flatmate game
– Fixed a text-bug in Merlin’s Tower
– Fixed a bug where you could double-dip on the RealmPoints
0.1.6b
– Updated meditation <10x to alternate between +STR and +INT with 50% probability
– Fixed Chloe’s ingredient upgrade lagging 1 move after you receive the ingredients
– Fixed the shower being called Action
– Removed the initial RP gain
– Disable RMB when Party Select screen is up (since RMB is used to delete character)
0.1.6
– Rewrote the training at gym sequence
– Force-sleeping at day <118 should take you back to Crowley
– Added back ingredients to stats tracker
– The Garden icon has been hidden until the content is complete for it
– Removed Email attachements from book 1, marked the emails as read
– Fixed load from day calender being wrong
– Fixed load from day flags not being correctly updated
– Fixed Dresden Files book not being completable (add flagg BOOK_DRESDEN_COMPLETED if you’ve already finished it and are stuck)
– Fixed fighting in Elsewhere not advancing time
0.1.5
– Fixed Elsewhere location being locked on game+
– Fixed Elsewhere world map being accessible < day 118
– Fixed Load from Existing Book 1 savegame to give better feedback. Added an android-only message
– New wallpapers
– Can now access Pendragon Inc, though there isn’t much to do
– Updated Emily’s recurring scene with some ending graphics
– New game of friends: Wicked Choices
– Added scrolling to Game of Friends
0.1.4b
– Added game+ mode
– Fixed chloe’s trading.
– Fixed typos
0.1.4
– Fixed UI animation bug in replayable sex cutscenes
– Fixed a bug where reloading from the log tab would load a Book 1 quicksave
– Fixed a bug where movie speed changes could carry over from previous videos
– Can now sell ingredients to Chloe again
– Fixed typos + scripting tweaks
– Tweaked music
0.1.3b
– Re-encoded videos
– Fixed broken Emily day 118
0.1.3
– Locked Lancaster Glade until day 124
– New replayable sex scene with Emily after day 121 (night, bedroom)
0.1.2
– Fixed showering at late night
– Fixed up music in Barney scene
– Fixed Merlin’s tower recurring tasks (for now)
– Fixed missing end of act save
– Added UI for Kingdom RPgain
– Fixed bug where if you didn’t buy the whisky immediately from Chloe, you couldn’t buy it at all (breaking Lancaster quest)
– Fixed Kingdom Events progressing past 100% to complete
– Fixed bug where Edinburgh locations were closed in a Game started from a blank state
– Fixed a bug where initial level of a blank slate was 0
– Fixed several missing textures day 134
0.1.1
– Fixed the Ally UI incorrectly setting and clearing characters
– Added new resting dialog for all characters
– Tweaked character sizes to keep it more consistent
– Tweaked MC portrait resolution on Android
– Updated Armsdealer quest-flow
– Updated Trouble with Cambions quest flow
– Updated Lancaster quest-line. Currently ending Day 125+ at Crowely
– New Demon hunting grounds near Malagareth day 125+
– New event at Merlin’s tower. Will expand to make it replayable
– Fixed Molly’s late night sequence at the Crowley with broken images/video
0.1.0
– Act VII core content complete
0.0.32b
– Fixed starting a new game from existing saves
0.0.32
– Fixed Katie softlock in Lancaster
– Removed unused locations in Edinburgh
– Day 132
– New Ally: Fia (day 132)
0.0.31b
– Damnit, Molly
0.0.31
– Can now sell gems at the quartermaster
– removed some of the unused room connections in Edinburgh (dark alley, lecture theater, molly’s dance studio)
– you can now read Dylan’s book in Starcucks
– you can now read Dylan’s book in Crowley
– Emily shows up in the Great Hall morning and evening after day 121
– Emily hands out RP after every monday morning
– Changed the Kings Dragon music
– Calendar now starts on 1/1/2020
0.0.30b
– Fixed logic errors with Molly @ Dark Mansion
0.0.30
– Two new events with Molly at the Dark Mansion (Day 120+)
– New Kingdom Event: Fistfull of bullets
– Rewrote the progression for unlocking For the Horde to trigger after fistfull of bullets
– Fixed bug where it was possible to re-enter a map-node you’d previously arrived at even if the map is now supposed to be locked to a new node
0.0.29
– New Molly event, day 120+ at *late* night. Designed to be repeatable (and will get extended throughout Book 2)
– Added functionality to speed up / slow down videos from script
0.0.28
– Fixes to kingdomUI at different resolutions
– Fixed sorting on kingdom UI
– Cleaned up the font system; should be cleaner and faster now
– New Akane at Teahouse event
– Fixes bug where speed clicking allies could lock the UI
– Fixed a bug in quickloading from map
– New Kingdom Event: Toxic shock. Includes new true flawless gem
0.0.27
– Fixed aspect ratio scaling for kingdom events UI
– Setup for three new Kingdom events
– Finished kingdom event Merlin’s Legacy
0.0.26
– Showering at night now correctly returns to bedroom
– Fixed bug where Katie killing the demon on day 124 leaves the game unable to proceed
– Fixed a bug with buttons that would make clicking on the edge of them not detect click
– Tweaked music for Merlin’s Tower, Henry Faceoff and Bella’s martial arts
– Fixed scrolling and sorting issue for Kingdom Events
– Added the ending for the For the Horde event
– New kingdom event (looting House Malgraleth.)
– First pass on the tea ceremony replayable content.
0.0.25
– Kingdom events now work (you’ll have to replay to trigger them again)
– Kingdom management UI now in place (access from grand hall after the first kingdom event is triggered)
– First Kingdom Event implemented (For the Horde)
– New book: Starship Troopers
– New event with Molly, setting up Dark Mansion questline
0.0.24c
– Fixed the black bars behind the video not disappearing after exclusive video
0.0.24b
– Added guards for when we add MC to King’s Dragon
– Added guards and cleaned up first draft conversation for drinking at the Crowley
0.0.24
– Fixed Bella’s 35% damage reduction
– New day 129 (two slightly different paths depending on whether you’ve confronted Henry. Set the HENRY_PUNISHED flag to control)
– New day 127+ floating event, drinking at Crowley
– Updated all of Emily’s nude, undressed and casual splines to have better contrast
– Tweaked various fullscreen images
– Restored black bars to videos only
0.0.23
– Fia now has ally abilities
– Opened up Lancaster glade with Katie as a replayable chunk of content
– Fixed a bug where sometimes returning to map after hunting would return to the wrong node
– Fixed a bug where you could click ‘through’ the popup to trigger another battle while exiting Elsewhere
– Added support for training STR at Castrum Prime (unlocks from morning 120)
0.0.22
– Android fixes
0.0.21
– Can now train martial arts at the dojo
– Added an event with Bella, night after 7 dojo training sessions.
– Fixed bug that didn’t cleanly sleep past day 119
0.0.20
– Typo pass
– Guzzling corn liquor instead of grain liquor
– Fixed the martian; he’ll not be chasing the Queen of Mars any more
– Onsen scene first pass. It’s still missing one renders; will likely do a 0.0.20b to fix that up later
0.0.19c
– New Seeing casual spine for Akane. Re-animated her casual spine
– Finished the first part of the meditation action. Triggers a new conversation at 10th time you meditate.
0.0.19b
– meditation at the Dojo (if it’s unlocked)
– locking elsewhere map up properly after Day 124 raid
– Fixing time advancement and good night with Emily, day 124
– Fixed MC stuck day 127
– Fixed Sir Henry’s event only being doable in the morning
–
0.0.19
– Day 127
– Various small polish items and fixes
0.0.18b
– various small bug-fixes
0.0.18
– New party selection screen
– Finished day 124. Kicked some cans doon the road
0.0.17
– Fixed big-text not increasing narration text
– New book, Dresden Files
– Books now pay out statc increases
– Fixed a bug where the second book can not be returned
– Fixed facial app replaying original story sequence
– Fixed Saving/loading from Elsewhere Map
– Fixed the ability to trigger new paths to newly visible nodes
– Fixed all 3 of the Home for the Chosen triggering
– Rewrote how DelayFlags are triggered, so you can now use JumpToDay to trigger them
0.0.16
– Updated the A Home for the Chosen quest-line
0.0.15
– Map now destroys when entering main menu
– Rewrote the fullscreen image code, should handle different aspect ratios better
– fixed log file overlapping buttons
0.0.14b
– Removed the old Slice of Life stories. I’ll need to write new ones that fit into Edinburgh 2020
0.0.14
– New conversation with Diana
– New conversation the last night you can work as a bouncer
– Cleaned out a bunch of the old conversations
– Fixed issue where some hunting grounds would throw errors
– Fixed error where quickjump didn’t work in Camelot
– Hooked up the Home for the Chosen buildings
– Typo pass
0.0.13b
– Fixed Elsewhere locking between days
– Fixed incorrect alignment for slots in Lancaster
0.0.13
– Updated map camera with gradual pan, improved zoom options and ability to highlight areas
– New location: Lancaster (unlocks day 124)
– Hunting grounds now functional
– Start of Day 124
– Kings Dragon new locations open (for now; they’ll be closed shortly and reopen when their events are done)
0.0.12
– Fixed books not advancing time / not being returnable
– Fixed drinking not advancing time
– Fixed a bad savegame bug that made the game feel unresponsive
– Added snowdrop in bath day 120+, starting the questline Scouts
– Updated the Coursework links to the new Wiki
– Power unlock day 121 now engages
– Camelot bathroom now functional
0.0.11
– Day 121 (Visiting American Embassy)
0.0.10d
– Grunts and Locke Lamora now advance time
– unable to read a book with Molly if you don’t have a book to read.
0.0.10c
– Added two new books (Grunts! by Mary Gentle and The Lies of Locke Lamora, by Scott Lynch)
– You can now read in the Kings Dragon. You can also drink, but no content written for that yet
0.0.10b
– Fixes Dylan’s books not being repatable reading
– Fixes Pendragon Inc breaking on exit
0.0.10
– Fixed up the broken bed in Camelot
– Dylan in the Library with a couple of conversations
– Can now read Dylan’s books (5/13 complete).
– Quickjump from Bedroom in Camelot, and from Basement in Crowley
– New outfit for Emily
0.0.9
– New event: arrival at Camelot day 118
– New event: Emily at day 125 + Chosen at Kings Dragon afterwards.
– Loading a save after entering Elsewhere fixed
– QJump from debug menu goes to camelot bedroom after day 118
0.0.8
– increased minimum zoom resolution, flipped zoom axis
– fixed alignments of Elsewhere icons
– Pathfinding
– Building the backend logic for Pendragon Enterprises (will be accessible from Prime Portal)
0.0.7
– Elsewhere saving/loading and progression fix
– Elsewhere Zoom options added and saved
– Hiding a node now hides the path to it
– Added functionality to hide hunting-grounds
– Added transitions from Elsewhere nodes => real world
– Added support for exiting back to the map from a room with existing characters
– Added blockers for Elsewhere hunting when you’re not supposed to waste time (NO_HUNT flag)
0.0.6
– First pass world map
– Day 118 morning
– New game of friends: Harem Highlander
0.0.5
– Restored Bella’s attacks
– Bloom intensity now kicks in higher
– Fixed Elsewhere card text alignment issues
0.0.4
– Optimizing quick-save path for large savegames
– Fixed bug where Emily and Bella were still unavailable for use (Katie remains unavailable, she’s off to Lancaster shortly)
– Fixed bug where some conversations were ignoring the fact that they’d already triggered.
– Most of the game should now be back to working
– Deleted old conversations from Jenny and Olivia, setting the path for the next generation of dialog with them.
– Added a new Chloe conversation (evening or night, Crowley)
0.0.3
– Added experimental post-processing stack. Enable from Settings Menu
– Cleaned up various broken text elements
– Added Excalibur attacks
0.0.2a
– Optimized card handling
– Fixed Katie’s fire immunity
– Typo pass
– Fixed incorrect savegames used for Qload and rewind.
0.0.2 [29/12/20]
– Quest images updated
– Day 117 morning event
– Fixed the bulk of room unlocks
BOOK 2 START0.2.5b
– Fixed a bug where act VII end save wouldn’t correctly advance
0.2.5
– Fixed game+ conversation for people who’d already had it before
– Fixed the incorrect background for the game+ scene
0.2.4e
– Fixed a missing script causing an exception in non-editor mode
0.2.4d
– Correctly clear the no-katie flag on day 144
– Fixed a bug where jumping locations while moving would cause the elsewhere path to jump
– Fixed a bug where speed transitions might survive to the next conversation/video
– Corrected the save/load image for act 8
– Added Game+ for act 8
0.2.4c
– Fixed a bug in the video selective speed playback
0.2.4b
– Typo pass
– Fixed broken new KE
0.2.4
– Act VIII complete
– Finished day 144
– Finished Second schwartalf delivery
– New Kingdom Event (LimitedProtection)
0.2.3
– First part of Day 144
– Rebuilt steam and added guards if it failed to properly initialize
0.2.2b
– Fixing up Keith (day 142-148 evening/night KD event)
0.2.2
– New end of act cinematic is in
– Cleaned up the day 151 flow + added music
– New outfit for Aoife
– Generating correct end of act save
0.2.1d
– Forced localization support for string parsing
0.2.1c
– Rebuilding Steam support for OSX/Linux
0.2.1b
– Moved day 128 event to 130 (it was clashing with a pre-existing event)
0.2.1
– Day 151 finished writing
– New event morning day 140+ in the Camelot Library. Unlocks new Dylan ability
– New day 128 event
0.1.44
– Fixed showering at night not advancing time
– Typo pass
– Added Mouse Over size effect for conversation options
– Fixed being able to sleep in Crowley bed after moving to Camelot
– Tweaked Akane’s mesh a little
– Tweaked Arisune’s meetup for better puppeteering and text
– Fixed a bug where you could prematurely trigger the date by going to the basement of the crowly day 139, and where you could stay behind and fail to trigger the evening event until next day
– Molly no longer remains behind after day 149
0.1.43
– Day 151 (morning) complete
– Tuned For the Horde to be 7 days
– Fixed Outsider 2 fight not triggering
– Added a new event with Keith (day 142-148, drinking at the KD)
– Added a new event with Emily day 143
0.1.42
– Day 149 complete
0.1.41
– Day 149 Molly section
– Fixed a bug where returning to mid conversation in a room that had an active character event could end up loading both the conversation and the event
– Fixed a bug where you could get stuck drinking until night-time with Katie (bad for the liver, good for the soul)
0.1.40
– Fixed day 141 player stuck in bedroom
– Added day 142.
0.1.39b
– Fixed broken Outsider fight flags; X and Mjoelnir now do full damage against the Outsider
– Fixed broken exit flag after fight
0.1.39
– Various fixes to the combat UI, mouse-overs, Outsider forward visualization, etc
– Added new special effects to some of the ally attacks
– Finished the Warthog battle sequence.
– Fixed it so non-calendar events can fire in the morning (needed for Warthog to trigger cleanly)
0.1.38
– First part of Warthog questline (requires WARTHOG_AMMO, FOR_THE_HORDE at morning in Camelot Bedroom. Code needs updating to auto-trigger it if possible)
0.1.37
– Fixed an issue where fire/ice immunity were using Poison for checking
– New abilities; Fire and Ice mastery (all Fire/Ice damage and effect get a % bonus)
– New Katie passive ability post day 144, FireMastery+100%
– Molly no longer remains behind after visiting pervert
– Updated music after visiting pervert
– Katie not available day 138 – 144
– Fixed up Snowdrop’s missing body
– Non-looping background videos now freeze on the last frame rather than hiding
– Fixed day 134 return to Camelot being broken
0.1.36b
– Defuxed the Elsewhere map
0.1.36
– Day 141
– Fire damage was showing as Ice
– Emily was incorrectly tagged as being in charge of fistfull of bullets
– Malagareth battle had katie instead of Molly in the lineup
– Katie’s armor at malagereth was incorrect
– Fixed up Arisune conversation to guard against players not having encountered the King’s Dragon
– Fixed up incorrect skin for Cambion assassin
– Matthew is now available by default after day 120
– Olivia’s stay at the private library truncated at day 117
– Musician’s map cost -100 pounds
– Fixed a bug where a race condition in loading spines could cause the wrong spine to show
– Fixed a bug where using the jump to location interface to jump while panning/moving could lead to the wrong offset
0.1.35
– Typo pass
– Fixed up some character outfits the AI misguessed
– Day 140 (morning only)
– Fixed Arisune meeting going before Akane’s introduction
0.1.34
– Fixed a possible race-condition that could prevent a character spine from correctly loading
– New casual outfit for MC
– New Shadowhunter outfit for Akane. You either need to replay Akane’s visitor, or add the AKANE_SHADOWHUNTER flag manually to trigger the conversation. Go to Tea House 2 days after Akane’s visitor has arrived.
0.1.33e
– Fixed a bug where characters could end up with double spines.
0.1.33d
– Fixed scripted battles breaking
– Fixed missing NPC character art / characters not changing correctly due to missing prefabs
0.1.33C
– Fixed the cards in Elsewhere rendering incorrectly
– Fixed missing round table
– Fixed missing characters in some locations
– Added a new Akane character ability. Use SHADOW_HUNTER flag to enable it for now (will have a proper story sequence later)
– Fixed missing hellions
0.1.33b
– Fixed the neutron bomb going off
– Fixed wrong cards in Elsewhere
0.1.33
– Rewrote how characters are stored and loaded to reduce memory overhead.
0.1.32
– End of day 139
0.1.31
– New end of day 138 conversation
– Beginning of day 139
0.1.30
– New game of friends
– Fixed a bug where new allies didn’t show correct recharge
– Redid enemy VFX
– Added turn-counter until enemy attack triggers
– Fixed the enemy attack vis first turn
– All allied effects now clearly stating what they do
– Fixed Xochi’s recharge ability
– End of Day 138
0.1.29b
– Fixed a bug where outsider XP would hyper-scale
– Added VFX to outsider combat, still WIP
– Redid a bunch of the VFX for ally special abilities
– Now hiding outsider UI after combat
– Redid Katie’s walk-animation in correct aspect (let nobody say her ass looks phat, on pain of extreme pain)
– Redid the outsider combat UI
0.1.29
– Added system for updating background images for special cases
– Added a new system for playing back audio files
– New ally added
– New ally abilities added
– New combat mode added
– Continuing day 138
0.1.28
– Beginning of Day 138
– Clamped elsewhere map camera to edge of map
– Added quick-jump functionality for edinburgh and camelot to the map
– Resized labels for android
0.1.27
– Day 137 Morning
0.1.26
– Jalsa (optional) arrival. Needs Dojo, day 135+, trained at least twice, train at night
– Increased the size of the quest popup to allow for longer strings
– Building the 4th room now correctly deducts cash
– Fixed a visual glitch where showering at night would jump back to bedroom and advance time in the same action, causing a visual glitch
– Timeline advanced to day 136 morning
0.1.25
– Can now use the cloud upload/download functionality for savegames
– Can no longer play with dragon late night
– Odin’s eyepath no longer changes side
– Loading a worldmap scene from dialog will not jump to the menu
– Can no longer do kingdom events late night
– Fixed a bug where too many savegames could cause steam to nuke savegames
– Akane’s visitor event advances time
– Nerfed Helion XP
0.1.24
– New Questline triggering off Draco
– New constructable room in the KD, dining room (requires teahouse)
0.1.23
– New Day 134+ event in the dojo
0.1.22
– Finished Day 134
0.1.21b
– Typo pass
– Fixed a resolution issue with Emily’s face
– Updated to unity 2020.3.8f1 LTS
0.1.21
– New Game of Friends
– Continuation of Day 134 (still missing the end)
– Rewind mechanism engaged. Act VIII is now go.
0.1.20
– Added support for Cyrillic fonts
– Studying in Merlin’s tower advances time
– Added the dining room
====================> Last public release
0.1.19d
– Fixes OSX version being named incorrectly
– Playing with KD advances time
– Can only gain stat bonuses the first time in Elsewhere resting per day
0.1.19c
– Fixes exceptions triggering
0.1.19b
– Map is now dark at night
– Fixed a bug where snowdrop’s second battle is unwinnable
0.1.19
– Typo fixes
– Changed Snowdrop’s outfit when reporting for duty
– Fixed conversations triggering after entering from Elsewhere map, not before (causing missing characters)
– Snowdrop’s second fortress is now online and working
– Fixed a possible logic bug in gem selling
0.1.18
– Fixed XP for warlocks and assassins
– Fixed missing icon for first strikes
– Can now use a computer in Pendragon Inc that connects to your laptop in Edinburgh
– Fixed Bella’s incorrect outfit in Elsewhere with the KD quest
– Fixed Akane’s elsewhere discussion not being repeatable
– Characters now start out un-charged in combat, unless you have spoken to them in Elsewhere
– Added conversation to Matthew and Kath in Elsewhere
– Fixed a bug where Mermaid would be available in Elsewhere even if you hadn’t paid the Musician
– You can now click on the characters to assign to the first empty slot (no need to drag)
– Fixed Anton creeping on Emily in Toxic Shock
–
0.1.17
– Typo pass
– First strike now has an icon
– Resized interactive items, fixed portal being incorrectly sized, tweaked it so android uses larger base-size for easier clicking
– fixed egg position
0.1.16
– Finished the KD Quest
– Draco added
– Fixed all interactive items using 64×64 icons
0.1.15
– Can now meet the little mermaid
– Advanced KD quest (talk to emily)
– Experimentational new trait for Cambions (First strike), and Cambions are added to the Elsewhere rotation as Daemons (D9 and D11)
0.1.14
– Advanced the KD quest (now requires the Tea house to have been built to work, Day 130+)
– Added functionality for special events when MC’s alone in Elsewhere
0.1.13
– New sex scene for Molly
– New KD event while drinking (day 130+)
– Fixed bug with overlapping main menu UI on day 134
– New day 130+ event drinking at Crowley
0.1.12
– Fixed the Ultra combat sequence auto-balancing.
– Added a curve to ally charge calculation (it used to be charge t=(CHR + Damage)% based on damage and charisma, now it’s (100 * t) / ( t + 200), meaning that any given attack shouldn’t fully recharge it.
0.1.11
– slowed down molly regen to 20% of base speed
– combat with enemies designed to adapt to levels now add damage-reduction, rage and extra HP.
– Snowdrop’s character image shows up on the day 140+ scouting event
0.1.10
– New Molly scene for repeatable sex at KD
– Two new Snowdrop sequences (Day 130+ and Day 140+ if you’ve solved her first quest)
– Added a placeholder of the first update for Scouts
– Increased click-zone of nodes by 50%. Increased size of the ‘enter location’ by 50% on desktop and 100% on Android
– Added in an experamentative higher zoom value
– Fixed Fia and Matthew’s ally status disappearing if you stopped using them
– Fixed Pendragon Enterprises updating name correctly.
– Added functionality for chaining and losing story battles
– Added new enemy traits: RagingIV and RagingV (gain 75 and 100 rage/turn), FuryI-FuryV (Start with 100, 200, 300, 400 or 500 rage)
– Standardized all transition icons at 64×64 pixels
– Added a tutorial hint for using X, day 116
– Added visual effects for X/Allies once they recharge
0.1.9
– Typo fixing pass
– New game that doesn’t load from existing save didn’t set Bella/Molly/Akane’s Master setting. Defaults to Master, can change in computer
– Fixed a bug where the save/load UI could accidentally trigger frontend UI if used from Elsewhere/combat
– New event day 125+ drinking at the KD
—- Previous public release
0.1.8b
– You can open the Kingdom events by talking to Emily in the throneroom once you get your first Kingdom event
– New Ally: you can now ask Matthew to join you on the paths. He has a static ability that adds +50% to X’s slash damage, and an active ability called Cripple, which reduces enemy damage + increases damage they take by 10%
– Updated Katie’s quest to not send the player to lancaster until later
– Can now train sword fighting with matthew
0.1.8
– Elsewhere camera can now pan (click drag)
– Hunting grounds now have labels
– Increased sized of enter location button for android
– Removed old Chloe dialog the first time you use her in combat0.1.8b
– You can open the Kingdom events by talking to Emily in the throneroom once you get your first Kingdom event
– New Ally: you can now ask Matthew to join you on the paths. He has a static ability that adds +50% to X’s slash damage, and an active ability called Cripple, which reduces enemy damage + increases damage they take by 10%
– Updated Katie’s quest to not send the player to lancaster until later
– Can now train sword fighting with matthew
0.1.8
– Elsewhere camera can now pan (click drag)
– Hunting grounds now have labels
– Increased sized of enter location button for android
– Removed old Chloe dialog the first time you use her in combat
0.1.7b
– Fixes a bug where playing certain games would disable the config panel
– Fixed a bug where some emails were triggering incorrectly
– Hid the browser and dress express until there’s new content for it
0.1.7
– Fixed an edge condition when loading from day 119 putting player in wrong room
– Fixed fireside quests being tagged as narrative when descriptive
– Scouts Quest needed “to be continued” tag
– Fixed some android textures missing alpha channel
– Fixed a bug when replaying Landlady & Flatmate game
– Fixed a text-bug in Merlin’s Tower
– Fixed a bug where you could double-dip on the RealmPoints
0.1.6b
– Updated meditation <10x to alternate between +STR and +INT with 50% probability
– Fixed Chloe’s ingredient upgrade lagging 1 move after you receive the ingredients
– Fixed the shower being called Action
– Removed the initial RP gain
– Disable RMB when Party Select screen is up (since RMB is used to delete character)
0.1.6
– Rewrote the training at gym sequence
– Force-sleeping at day <118 should take you back to Crowley
– Added back ingredients to stats tracker
– The Garden icon has been hidden until the content is complete for it
– Removed Email attachements from book 1, marked the emails as read
– Fixed load from day calender being wrong
– Fixed load from day flags not being correctly updated
– Fixed Dresden Files book not being completable (add flagg BOOK_DRESDEN_COMPLETED if you’ve already finished it and are stuck)
– Fixed fighting in Elsewhere not advancing time
0.1.5
– Fixed Elsewhere location being locked on game+
– Fixed Elsewhere world map being accessible < day 118
– Fixed Load from Existing Book 1 savegame to give better feedback. Added an android-only message
– New wallpapers
– Can now access Pendragon Inc, though there isn’t much to do
– Updated Emily’s recurring scene with some ending graphics
– New game of friends: Wicked Choices
– Added scrolling to Game of Friends
0.1.4b
– Added game+ mode
– Fixed chloe’s trading.
– Fixed typos
0.1.4
– Fixed UI animation bug in replayable sex cutscenes
– Fixed a bug where reloading from the log tab would load a Book 1 quicksave
– Fixed a bug where movie speed changes could carry over from previous videos
– Can now sell ingredients to Chloe again
– Fixed typos + scripting tweaks
– Tweaked music
0.1.3b
– Re-encoded videos
– Fixed broken Emily day 118
0.1.3
– Locked Lancaster Glade until day 124
– New replayable sex scene with Emily after day 121 (night, bedroom)
0.1.2
– Fixed showering at late night
– Fixed up music in Barney scene
– Fixed Merlin’s tower recurring tasks (for now)
– Fixed missing end of act save
– Added UI for Kingdom RPgain
– Fixed bug where if you didn’t buy the whisky immediately from Chloe, you couldn’t buy it at all (breaking Lancaster quest)
– Fixed Kingdom Events progressing past 100% to complete
– Fixed bug where Edinburgh locations were closed in a Game started from a blank state
– Fixed a bug where initial level of a blank slate was 0
– Fixed several missing textures day 134
0.1.1
– Fixed the Ally UI incorrectly setting and clearing characters
– Added new resting dialog for all characters
– Tweaked character sizes to keep it more consistent
– Tweaked MC portrait resolution on Android
– Updated Armsdealer quest-flow
– Updated Trouble with Cambions quest flow
– Updated Lancaster quest-line. Currently ending Day 125+ at Crowely
– New Demon hunting grounds near Malagareth day 125+
– New event at Merlin’s tower. Will expand to make it replayable
– Fixed Molly’s late night sequence at the Crowley with broken images/video
0.1.0
– Act VII core content complete
0.0.32b
– Fixed starting a new game from existing saves
0.0.32
– Fixed Katie softlock in Lancaster
– Removed unused locations in Edinburgh
– Day 132
– New Ally: Fia (day 132)
0.0.31b
– Damnit, Molly
0.0.31
– Can now sell gems at the quartermaster
– removed some of the unused room connections in Edinburgh (dark alley, lecture theater, molly’s dance studio)
– you can now read Dylan’s book in Starcucks
– you can now read Dylan’s book in Crowley
– Emily shows up in the Great Hall morning and evening after day 121
– Emily hands out RP after every monday morning
– Changed the Kings Dragon music
– Calendar now starts on 1/1/2020
0.0.30b
– Fixed logic errors with Molly @ Dark Mansion
0.0.30
– Two new events with Molly at the Dark Mansion (Day 120+)
– New Kingdom Event: Fistfull of bullets
– Rewrote the progression for unlocking For the Horde to trigger after fistfull of bullets
– Fixed bug where it was possible to re-enter a map-node you’d previously arrived at even if the map is now supposed to be locked to a new node
0.0.29
– New Molly event, day 120+ at *late* night. Designed to be repeatable (and will get extended throughout Book 2)
– Added functionality to speed up / slow down videos from script
0.0.28
– Fixes to kingdomUI at different resolutions
– Fixed sorting on kingdom UI
– Cleaned up the font system; should be cleaner and faster now
– New Akane at Teahouse event
– Fixes bug where speed clicking allies could lock the UI
– Fixed a bug in quickloading from map
– New Kingdom Event: Toxic shock. Includes new true flawless gem
0.0.27
– Fixed aspect ratio scaling for kingdom events UI
– Setup for three new Kingdom events
– Finished kingdom event Merlin’s Legacy
0.0.26
– Showering at night now correctly returns to bedroom
– Fixed bug where Katie killing the demon on day 124 leaves the game unable to proceed
– Fixed a bug with buttons that would make clicking on the edge of them not detect click
– Tweaked music for Merlin’s Tower, Henry Faceoff and Bella’s martial arts
– Fixed scrolling and sorting issue for Kingdom Events
– Added the ending for the For the Horde event
– New kingdom event (looting House Malgraleth.)
– First pass on the tea ceremony replayable content.
0.0.25
– Kingdom events now work (you’ll have to replay to trigger them again)
– Kingdom management UI now in place (access from grand hall after the first kingdom event is triggered)
– First Kingdom Event implemented (For the Horde)
– New book: Starship Troopers
– New event with Molly, setting up Dark Mansion questline
0.0.24c
– Fixed the black bars behind the video not disappearing after exclusive video
0.0.24b
– Added guards for when we add MC to King’s Dragon
– Added guards and cleaned up first draft conversation for drinking at the Crowley
0.0.24
– Fixed Bella’s 35% damage reduction
– New day 129 (two slightly different paths depending on whether you’ve confronted Henry. Set the HENRY_PUNISHED flag to control)
– New day 127+ floating event, drinking at Crowley
– Updated all of Emily’s nude, undressed and casual splines to have better contrast
– Tweaked various fullscreen images
– Restored black bars to videos only
0.0.23
– Fia now has ally abilities
– Opened up Lancaster glade with Katie as a replayable chunk of content
– Fixed a bug where sometimes returning to map after hunting would return to the wrong node
– Fixed a bug where you could click ‘through’ the popup to trigger another battle while exiting Elsewhere
– Added support for training STR at Castrum Prime (unlocks from morning 120)
0.0.22
– Android fixes
0.0.21
– Can now train martial arts at the dojo
– Added an event with Bella, night after 7 dojo training sessions.
– Fixed bug that didn’t cleanly sleep past day 119
0.0.20
– Typo pass
– Guzzling corn liquor instead of grain liquor
– Fixed the martian; he’ll not be chasing the Queen of Mars any more
– Onsen scene first pass. It’s still missing one renders; will likely do a 0.0.20b to fix that up later
0.0.19c
– New Seeing casual spine for Akane. Re-animated her casual spine
– Finished the first part of the meditation action. Triggers a new conversation at 10th time you meditate.
0.0.19b
– meditation at the Dojo (if it’s unlocked)
– locking elsewhere map up properly after Day 124 raid
– Fixing time advancement and good night with Emily, day 124
– Fixed MC stuck day 127
– Fixed Sir Henry’s event only being doable in the morning
–
0.0.19
– Day 127
– Various small polish items and fixes
0.0.18b
– various small bug-fixes
0.0.18
– New party selection screen
– Finished day 124. Kicked some cans doon the road
0.0.17
– Fixed big-text not increasing narration text
– New book, Dresden Files
– Books now pay out statc increases
– Fixed a bug where the second book can not be returned
– Fixed facial app replaying original story sequence
– Fixed Saving/loading from Elsewhere Map
– Fixed the ability to trigger new paths to newly visible nodes
– Fixed all 3 of the Home for the Chosen triggering
– Rewrote how DelayFlags are triggered, so you can now use JumpToDay to trigger them
0.0.16
– Updated the A Home for the Chosen quest-line
0.0.15
– Map now destroys when entering main menu
– Rewrote the fullscreen image code, should handle different aspect ratios better
– fixed log file overlapping buttons
0.0.14b
– Removed the old Slice of Life stories. I’ll need to write new ones that fit into Edinburgh 2020
0.0.14
– New conversation with Diana
– New conversation the last night you can work as a bouncer
– Cleaned out a bunch of the old conversations
– Fixed issue where some hunting grounds would throw errors
– Fixed error where quickjump didn’t work in Camelot
– Hooked up the Home for the Chosen buildings
– Typo pass
0.0.13b
– Fixed Elsewhere locking between days
– Fixed incorrect alignment for slots in Lancaster
0.0.13
– Updated map camera with gradual pan, improved zoom options and ability to highlight areas
– New location: Lancaster (unlocks day 124)
– Hunting grounds now functional
– Start of Day 124
– Kings Dragon new locations open (for now; they’ll be closed shortly and reopen when their events are done)
0.0.12
– Fixed books not advancing time / not being returnable
– Fixed drinking not advancing time
– Fixed a bad savegame bug that made the game feel unresponsive
– Added snowdrop in bath day 120+, starting the questline Scouts
– Updated the Coursework links to the new Wiki
– Power unlock day 121 now engages
– Camelot bathroom now functional
0.0.11
– Day 121 (Visiting American Embassy)
0.0.10d
– Grunts and Locke Lamora now advance time
– unable to read a book with Molly if you don’t have a book to read.
0.0.10c
– Added two new books (Grunts! by Mary Gentle and The Lies of Locke Lamora, by Scott Lynch)
– You can now read in the Kings Dragon. You can also drink, but no content written for that yet
0.0.10b
– Fixes Dylan’s books not being repatable reading
– Fixes Pendragon Inc breaking on exit
0.0.10
– Fixed up the broken bed in Camelot
– Dylan in the Library with a couple of conversations
– Can now read Dylan’s books (5/13 complete).
– Quickjump from Bedroom in Camelot, and from Basement in Crowley
– New outfit for Emily
0.0.9
– New event: arrival at Camelot day 118
– New event: Emily at day 125 + Chosen at Kings Dragon afterwards.
– Loading a save after entering Elsewhere fixed
– QJump from debug menu goes to camelot bedroom after day 118
0.0.8
– increased minimum zoom resolution, flipped zoom axis
– fixed alignments of Elsewhere icons
– Pathfinding
– Building the backend logic for Pendragon Enterprises (will be accessible from Prime Portal)
0.0.7
– Elsewhere saving/loading and progression fix
– Elsewhere Zoom options added and saved
– Hiding a node now hides the path to it
– Added functionality to hide hunting-grounds
– Added transitions from Elsewhere nodes => real world
– Added support for exiting back to the map from a room with existing characters
– Added blockers for Elsewhere hunting when you’re not supposed to waste time (NO_HUNT flag)
0.0.6
– First pass world map
– Day 118 morning
– New game of friends: Harem Highlander
0.0.5
– Restored Bella’s attacks
– Bloom intensity now kicks in higher
– Fixed Elsewhere card text alignment issues
0.0.4
– Optimizing quick-save path for large savegames
– Fixed bug where Emily and Bella were still unavailable for use (Katie remains unavailable, she’s off to Lancaster shortly)
– Fixed bug where some conversations were ignoring the fact that they’d already triggered.
– Most of the game should now be back to working
– Deleted old conversations from Jenny and Olivia, setting the path for the next generation of dialog with them.
– Added a new Chloe conversation (evening or night, Crowley)
0.0.3
– Added experimental post-processing stack. Enable from Settings Menu
– Cleaned up various broken text elements
– Added Excalibur attacks
0.0.2a
– Optimized card handling
– Fixed Katie’s fire immunity
– Typo pass
– Fixed incorrect savegames used for Qload and rewind.
0.0.2 [29/12/20]
– Quest images updated
– Day 117 morning event
– Fixed the bulk of room unlocks
<b>BOOK 2 START</b>
0.0.1 [28/12/20]
– Stripping down existing build and creating a new project.
– Added a default path for new players with default names and a decent gem setup
Download the Walkthrough file here
Download files for Love of Magic
Adult Games APK
Do you want to play Love of Magic porn game directly on your Android phone? Then you ought to get the Android app Love of Magic APK. You may download and install a vast assortment of Android porn games from our website in a number of different languages. The majority of games are accessible in APK format, which makes installation and usage simple.
Please feel free to consult the "download page" section for comprehensive instructions if you have any issues about installation. Remember to write a review and share your thoughts on the game Love of Magic Android APK as well. The most recent update was on October 17, 2024.
You can play several of our adult android games on your computer in addition to your mobile device because they are PC-versions available.