The BloodRiver Saga v0.05t Part 2
Posted December 12, 2024
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In The BloodRiver Saga Adult Game Everyone is used to the fact, that Izuku Midoriya is a typical “true hero” that would do a lot for peaceand safety of others. But what if the story had turned out to be completely different from the very start? In the reality, where there wouldn’t be a hero №1, that gifted him his powers, but a cold, unscrupulous man, that counts on the fact that the main hero can’t simply deny him… What if we had seen a completely different Izuku – not so “ideal” and “pure”, but, at the same time, not a complete bastard that forgot what it means to be a human.
Release Date: 2024-05-11
Developer: ND Ferret Studio – Patreon – Discord –Twitter
Censored: No
Version: 0.05t Part 2
OS: Windows, Linux, Mac, Android
Language: English
Genre: 2D game, 2DCG, Animated, Male protagonist, Parody, Dating sim, Vaginal sex, Handjob(Temporarily cut out)
Changelog v.0.05t Part 2:
Added:
- Added 2 H-Animations with Uraraka
- Added 7 H CG`s
- Added 18~ new arts (Including H CG’s)
- Added 3 new backgrounds
- Added 14 new chibi-arts
- Added new costumes for Izuku, Uraraka and Asui
- Added new pose for Uraraka
- Added 45~ new audio tracks (sfx and bgm)
- Continuation of the route with Uraraka
- Development of the main plot with the involvement of other characters (Uraraka or Asui)
- Introduction of a new character – Mina Ashido (Pinky)
- !!!Important!!! Added support for saves – if you have saves from version 0.05t Part 1, your saves will automatically sync with the task journal when loading (correct the number of tasks, relationship points and move them to the correct category, i.e. completed or not completed), set the current patreon codes, correct or add the necessary events depending on what stage you are at.
- Added a mini-game with location exploration.
- Added a new type of selection in the game menu with closed options that open after selecting others
- Now the skip skips the mission highlighting and the system notification “work in progress” for the player’s convenience (if you were fine with the way it was before, then turn off the “unseen text” option in the settings)
- Start with new content moved to the end of the 0.05 Part 1 update
- Added a new easter egg for patrons
- Changed cheat codes
Fixed:
- The buggy and unnecessary display of the name under messages in the messenger has been removed
- Some missed messages in the messenger now appear as expected
Fixed(Common fix):
- Added a feature to the save compatibility, which, when loading, also adds all the missing art, backs, scenes to the gallery. This was forgotten about, but added for the general version.
- System notifications about the end of content with a character have been moved to actual moments.
- Fixed a critical bug that caused the choice menu to not work at some moments
- Fixed the display of Asui in a cleaning suit
- Fixed some mistakes in the task journal
- Other minor changes
Changelog v.0.05t Part 1:
Added:
- Ukrainian localization updated to the current version of the game (from 0.04 Part 2 to 0.05 Part 1)
- Expanding the capabilities of the “Cossack Khorunzhiy” teer code – now you can increase all relationships with each character to the maximum, as well as disable all additional activities (the need to attend classes, additional ones). As for the latter, for example, when you use the code, you will be immediately transferred to Midnight events (if you have them already by plot), ignoring the need for training. It does not affect the ability to complete the game
- The grind on characters that have not yet developed a core mini-game is significantly reduced
- Improved checkpoint mechanics – now on the first page of the first save slot, you will always see the last checkpoint of the game, which will be signed and separately highlighted. This save cannot be overwritten or deleted, only downloaded. When you reach a new checkpoint in the game, you will be notified as before
- When you press the skip time button on the global map or anywhere else in the absence of energy, you will be transferred to your room and sleep until the next day
- Added a week counter to the left of the game time
- Now every week, the game makes auto-saves, which you can find on the save page under the “W” section (note that this is a quick save page, so be careful)
- When using the “Wait till…” feature, information about any missed classes for the corresponding number of days is now added to the system notification
- Now you can train with both Uraraka and Asui at the same time in a day at the UA gym
- Removed the blocking of rollbacks before a big event for all characters (Mei, Uraraka, Asui) – now you can always roll back.
- Added a system message about changing the character description in the journal
- Added a cutout location from the map of raids
Fixed:
- Correction of the text of the Ukrainian version of the game, names of characters, objects, places, insertion of text in the missing places
- Fixes in the GUI of the Ukrainian version – untranslated transitions, some menu selections, missing names of characters, items, etc
- Correction of the journal GUI – the actions that need to be performed to complete the task will be cropped and fully displayed in the task description
- Fixed the mechanics of time in the game (now entry point to events can be at any time in any form)
- Fixed a bug with the progress bar of the map of raids, when it was displayed incorrectly.
- Fixed the display of event marks on the map (the time when they can be performed)
- Fixed characters descriptions and their updates in the journal
- Corrected descriptions, actions, and locations of the tasks
- Fixed the display of the settings menu in Android version
- Fixed the display of “about” in the game in Android version
- Fixed the display of Asui’s emotions in some scenes
- Fixed some plot inconsistencies (you cannot invite more than 1 person to a date at once)
Changelog v.0.05 Part 1:
Added:
- Added 1 H-Animation with Asui
- Added 5 H CG`s
- Added 25~ new arts (Including H CG’s)
- Added 11 new backgrounds
- Added 18 new chibi-arts
- Continuation of the route with Asui
- Continuation of the route with Uraraka
- Development of the plot with Heiz and the appearance of Koyama.
- An updated log for quests has been added – a division into characters/objects that have their own tasks inside (name, location, instructions for completion, description, number of stages, notifications) and a general description for the character (character description, costumes).
- Added a map of raids – completing raid tasks, destroying logistics points, fighting bosses.
- Added a detective board – information about your enemies, allies, clues leading to a temporary goal or the main one.
- Added main notification about the start/end of an important quest or the end of a raid.
- Added 45~ new audio tracks (sfx and bgm)
- Improved sound environment – now almost every object has its own sound, so you won’t be knocked out of rhythm when playing with sound.
- Added sounds to gui and similar elements.
- Start with new content moved to the beginning of the 0.05 Part 1 update
- When starting with a new game, optionally leaves route Mei for parallel playthrough (when starting with new content, route Mei has already been completed).
- The updated combat system, which was planned for the 0.05 Part 1 update, is being moved to the 0.05 Part 2 update.
- Added a new easter egg for patrons
- Changed cheat codes
Fixed(Common fix):
- Fixed incorrect display characters in the gallery, magazine, game
- Added time rewind in the lounge and gym UA
- Correcting and adding some tasks to clarify what needs to be done
- Slight improvement to the map of raids
- Improving some scenes and fixing translation errors
- Added some sfx
- Other minor changes
Changelog v.0.04t Part 2 UA LOCAL Hotfix:
- Fixing the display of adv window in the android version
- Fixed an issue where meeting a new unknown character leads to an error in the nvl window
Changelog v.0.04t Part 2 UA LOCAL:
- full Ukrainian localization (dialogs, GUI)
- optimization of translation into other languages (the ability to translate graphical elements in the code, such as buttons, elements of mechanics, etc.)
- fixes of the English version (360+ fixes of dialog ribbons)
- notification about the blocked route of the character (you need to go through the route of another character)
- changed dialogs and canon (there will be a separate post about it)
- other fixes
Changelog v.0.04t Part 2:
Added:
- Information has been added to the system notification about the number of points you have gained during classes
- If you were not in class, after you take a nap, information has been added about how many points you lose when you do so
- From now, if you go over the minimum limit of grades, Sup will talk to you and help you. However, you can still lose the next time (for now
Fixed:
- The critical problem when events could disappear (you had a task, but no activity started) has been solved.
- The issue with chat freezing has been fixed
- The problem, when choosing a location in UA, could click on a button “under” this screen is solved
- Fixed tasks that still remained in the task list after they were completed
- Fixed the correct display of the start of events on the screens of UA locations.
- The scenes in Asui are now set up correctly
- Gym storage and waterpark backgronds now open normally on gallery
- The issue with the incorrect display of task icons in Class 1A and UA Gym has been fixed.
- Fixed a bug with Mei’s route when an error occurred after the first scene
- The problem when the grade could drop when studying in class has been fixed
- The penalty for failing a test has been reduced to 15% instead of 25%
- Changing the location of locations in UA
Changelog v.0.04 Part 2:
Added:
- Added 2 H-Animations with Asui (2 new with 2 different variations)
- Added 2 H-Animations with Uraraka (2 new with 2 different variations)
- Added 9 H CG`s
- Added 6 new backgrounds
- Added 4 new locations
- Added 10 new art (Including H CG’s)
- Added 7 small chibi-animations
- Added about 15 new audio tracks (sfx and bgm)
- Reskinned model of Heiz
- New posses for Asui and Uraraka
- The start of the route with Asui and its development (half of the update is dedicated to her)
- The continue of the route with Uraraka and its development (half of the update is dedicated to her)
- Added a simple mechanic for training with Asui and Uraraka development studio (the mini-game for her has been postponed indefinitely)
- Added a new easter egg for patrons
- Changed cheat codes
Fixed: (Common fix):
- Fixed issues with patron`s codes and launching scenes in the gallery
- Fixed minor code logical issues
- Fixed misprints
Changelog v.0.04t Part 1 hotfix:
Fixed:
- fixed a bug with cameras on the PC when an error popped up
- fixed a bug in the story mission that caused an error
- fixed a critical bug when it was not possible to pass Midnight’s route if you start the game with new content
- other minor changes
Changelog v.0.04t Part 1:
- Switching to Python 3
- Added backgrounds to the gallery (3rd category, which was previously closed)
- Added a menu notification about the completion of all currently available content.
- Added tap sounds in the phone, inventory and other places
- Completely reorganized code files in the game
- Reorganized audio files of the game
- Rewritten event system to improve optimization (now events are dynamic and after their execution are deleted, not checked every time)
- Optimization of the game (fixing errors that were issued during the check through Lint and some tricks, thanks to in-depth knowledge in the Ren`py)
- Improved security of codes, now it is almost impossible to access the codes by digging into the code or game files (it was also difficult before, but there were some weaknesses)
- Fixed a bug where relationships with characters, answers to exams and other data were transferred to a new game from the last save (unless you restart the game)
- Fixed bug when gallery could click on the patreon button below it
- Fixed bug with incorrect display of system message (displayed on the top left)
- After using the Mei package with devices, it no longer remains in the inventory
- Fixed bug with tasks (when they exist, but there is no task icon)
- Fixed a bug where it was possible to miss important events that cannot be missed
- Fixed a notification on the PC that could not be displayed
- Fixed counters in the gallery and their counting
- Fixed a bug when starting the game with new content, some characters in the gallery did not open (even though they had content)
- Fixed bug when the marks of open boxes in UA were displayed incorrectly
Changelog v.0.04 Part 1:
Added:
- Added 3 H-Animations with Mei (3 new)
- Added 7 H CG`s
- Added 4 new backgrounds
- Added 15 new art (Including H CG’s)
- Added 4 small chibi-animations
- Added 4 sprites-items
- Added about 34 new audio tracks (sfx and bgm)
- Added a new art from patron to hall of UA
- Reskinned model of the main character
- Reskinned model of Aizawa
- Added 2 characters – Recovery Girl and Power Loader
- Redrawed positions of Uraraka and Aizawa in class 1A
- Drawed 4 poses for Mei model
- The start of the route with Mei and its development (the update is completely dedicated to this character)
- Added a system notification about end of every quest
- Added a simple mechanic for cleaning Mei development studio (the mini-game for her has been postponed indefinitely)
- Added counter for relations app
- Added a new easter egg for patrons
- Changed cheat codes
- Moved function “start from new content” to when update 0.04 part 1 started
- An art gallery has been added and the development of a background gallery has begun
- Added system messages to any actions with the bed
- Added hints for installing spy-bugs in the academy
- The message “Work in progress” has been added to all places that will be revised
Fixed:
- Fixed a critical bug that did not allow you to save the game after completing a text quest
Hotfix v.0.03 Part 2 :
Added:
- Added masses throughout the UA
- Added a tear-off of the names of locations in UA when you storywise got to it (now all unknown locations in UA are signed “???”)
Fixed:
- Fixed missing chat with Uraraka in AirChat in “start with new content” mode
- Fixed wrong closed scene icon in the gallery with Uraraka (instead of sex scene hand job scene)
- Reworked the loading of locations in UA (now the characters and the crowd are loaded without delay and look more seamless)
- Removed Asui in “Сorridor 1A” (to be redrawn specifically for Corridor or Class 1A in the future)
- Fixed a bug in UA during training and some events, when the icon box and locations disappear, then you can not move quickly on the UA
- Fixed a bug where if you play from the beginning, you can open the same masturbation scene with Uraraka in the gallery
- Fixed a bug where if you start a new game, the gallery will have two identical scenes with Uraraka
- You can now get into UA at any time in the tutorial after the end of the prologue (future activities will be added in addition to the main story of UA)
- Fixed a bug where the map did not work in a certain event in UA (if you have this problem on an older version, just press the home button and the bug will no longer be)
- Fixed a bug in the prologue in which the scene at the TVs was repeated once
Changelog v.0.03 Part 2:
Added:
- Added 3 H-Animations with Uraraka (2 new and one cut)
- Added 4 H CG’s
- Added 1 cut art with Uraraka
- Added 8 new backgrounds
- Added 18 new art (Including H CG’s)
- Added about 25 new audio tracks (sfx and bgm)
- Added a continuation of the rut with Uraraka, which is intertwined with the main plot.
- Added an easter egg for patrons
- Added additional events to UA that will move the main plot here (so far only important events, in the future will be added to the routine)
- Added extras in the UA hall (in the future will be placed on all UA locations)
- Added notation for boxes of locations which of the boxes the active task
- Added counter for gallery
- Added warning message about the last mission in update after which you will not be able to go back.
- Changed game icon for phones
- Changed cheat codes
- Moved function “start from new content” to when update 0.03 part 2 started
Fixed (from the last update and the test version of the current one):
- Optimized project size (less by about 150-200mb depending on the platform)
- Slightly changed scenes with sleeping/rest and waiting at home and class 1a
- Fixed when entering a cheat code for stats to reset all stats when you press cancel the level-up.
- Fixed bug with installing cameras (after installing the first cameras, you could go back to the UA entrance and the camera installation event would start again)
- Fixed Midnight’s mission spacing
Hotfix 0.03 Part 1:
Added:
– Added the ability to move to the map from any point (if the event is not running)
– Added ability to move to mc room from any point (if event is not running)
– Added a box with locations for UA (now you can choose the location you want to get to immediately, rather than having to scroll to it from the start of the location)
– Added box icon with locations in UA
– Added a menu when you lose with further action choices and the ability to roll back to the last checkpoint
– Added display of new messages in the AirChat for each character
– Added an indicator of the possibility to write a message to the character in the AirChat and an animation for it
– Added indicator-counter of new items on inventory icon (which takes a new slot)
– Added animation to the inventory icon when there is a new item
– Added descriptions for two items: Mei’s devices and Heiz’s trackers
– Added a level up indicator for the mc characteristics application on the phone
– Added transitions from corridor 1-A to ALS corridor and vice versa
– Added a description to the grade levels in the UA app
– Added missing art in conversation with Heiz
– Added music in some places
Fixed:
– Accelerated transitions between locations, in the phone, pc, buttons on the map and more, because of which the game feels faster and smoother.
– Fixed bug with battle combat, in which the damage to the character after losing repeatedly increased (this time for sure)
– Fixed bug with text quest, when after passing it and loading saving before the passage, it broke (in past versions, this is fixed by simply restarting the game)
– The checkpoint system has been redesigned and works better
– Fixed a bug in the mc characteristics application, when the confirmation of the level was taken away points, if they still remain
– Fixed some data if starting the game with new content
– Fixed bug with incorrect display of the number of new messages in the AirChat
– Fixed display of item descriptions in inventory
– Fixed a bug in the cameras, where the picture of the SA lobby at night was distorted
– Changed the icon in the battle from skip to rest and the corresponding atl animation
– Fixed the number of Uraraka`s LovePoints in the relationship app (from 8 to 7)
– Fixed a bug with the fact that after winning or losing battles you could open the main game menu
– Fixed a bug with the quick menu animation being triggered for a second after end of battle
– Aligned all the information in the mc characteristics app
– Fixed a bug in the dialog with Uraraka where you could infinitely increase LovePoints to her
– Fixed the manual for the combat system for the current version
Postponed:
– Refinement of the titles, with the current list of all those who support us (critical technical problems, transferred to update 0.03 part 2, so far it is marked “work in progress”)
Changelog v.0.03 Part 1:
– 6 new backgrounds
– 18 new sprites
– 22 new art
– Introducing mc to characters like Iida, Mei, Asui.
– Root development with Midnight (Part 2 of Update 0.03 – root development with Uraraka).
– Cut animations with Uraraka (transferred to part 2 of update 0.03)
– 36 new sounds and music themes
– Added ability to start with new content in main menu
– Added gameplay mechanics for regular and extra classes (now it makes practical sense)
– Added tests as a game mechanic in additional classes
– Added text quest game mechanics
– Added a tutorial for the text quest (in part 2 of update 0.03 will be added for combat)
– Added timer gameplay mechanics (on the moment with camera settings)
– Added chat mechanics with characters (now you can reply to characters in AirChat on the PC)
– Added a phone app with grades (for UA)
– Checkpoint mechanics added
– Added 2 end-of-content marks(2 per game at this time)
– Added the ability to “wait until…” in mc`s bed
– Fixed bug with the fact that on weekdays you can not get in the UA (wrote that the day off)
– Fixed bug with damage in battle – now it does not go beyond certain limits (tested on all platforms)
– Replaced the main mc suit for missions with Heiz
– Refined the system of in-game events to eliminate critical errors
– Added transition for the characters during the dialogues (making them smoother)
– Fixed the bug with the map (now you can click on the thoughts of mc)
– Changed the link-invitation to the discord channel on the phone (previously it was a temporary link)
– Bug fixes from testers(Mikitsuki)
– Other bug fixes
Changelog v.0.029 hotfix 2:
– Event System 2.0(improved flexibility of events, for example, you can’t get into SA on weekends)
– Added the ability to rewind the time of day on the map, not just in the room
– improved the system of display icons for tasks on the map (now they appear only when they correspond to the time of the task)
– Added notifications in the combat system (will prompt why a certain attack or hold is not available)
– Added notifications for PC and phone
– Added icons for tasks in the choice of locations (in the future will help players to understand which task leads to what)
– Added unique phone background in the game for those who have cheat codes (if entered correctly, it will replace the old background)
– Added significant tweets and discord to your phone
– Some small text edits
– Optimized game weight (reduced by another 50mb)
– Backlighting when hovering over the icons in the gallery, in the camera app, backlight legend button in the task app
Changelog v.0.029 hotfix:
– New scene added to the prologue
– Added new background to the prologue
– Fixed bugs with display of character names in nvl-mode
– Fixed display of legend in quests
– Fixed name display in relationships
– Fixed bug with opening Uraraka`s content in the gallery
– Added new sounds and music
– Fixed a bug with the patreon log in the main menu(inability to follow a link)
– Fixed bugs in stats with the display of values with enabled cheats
– Fixed sounds and their turn off time
– Fixed bug on the map with the mission Heiz
– Fixed bugs in the gallery on the Uraraka`s content
Changelog v.0.029:
– The plot of the prologue has been changed
– Changed Inko’s model
– Changed Azumi’s model
– Changed Uraraka`s model
– Changed 5 arts in the prologue and added 2 new ones
– Removed 3 animations from Azumi and replaced them with a new one
– Reduced project weight by 150mb
– Added ability to enter the pc in the room
– Chat app in the pc
– Camera app added to the pc
– Added cheats app in the pc
– Cheats to boost stats
– Cell phone added
– Phone app added
– Quests added to the phone app
– App stats added to the phone
– Gallery app added
– Gallery opening cheats
– Added “work in progress” notification
– Credits added
– Credits, instruction on combat system, about and global gallery (will be available in the future) moved to the extra section
– Added system alerts for cheats and in-game events
– Fixed bugs with quests
– Introduced display of quests on the map
– Mistakes in the combat instruction were fixed
– Fixed critical bug with animations(now work faster and without crashing)
– Added sounds to pc applications
– Added more sounds in missions
– Added experience accrual from enemies and ability to pump
Hotfix v.0.02:
– Android Release Versions
-Fixed bug with losing (checkpoint works fine)
-Fixed bug with enemy’s defense ability
-Fixed bug with enemy shield breaking ability
-Fixed bug with the ultimatum ability
-Added ability to study in the UA (to time it there, not only at home)
-Improved enemy AI (boss)
-Added instruction to combat system
-Fixed spelling and lexical errors throughout the game
Changelog v.0.02:
– Added new music
– Added fully complete battle system(with animation and sound effects)
– Added sexual animation and art(HandJob and Kiss)
– The development of the Uraraka Route
– 3 new backgrounds(locations)
Hotfix 0.01:
– Added new music
– Fixed some not critical bugs
– Fixed inventory item description bug
– Android Release Versions
Changelog v.0.01:
– System of day and night
– Inventory
– Map
– 6 new backgrounds
– 3 new characters
– Completed prologue
– Background sounds for MC home
– Sounds for items and other stuffs.
Demo fix:
– Fixed errors and rare departures
– Fixed missing or blank lines
– Fixed text positioning in textbox
– Android Release Versions
– Added Credits
Demo:
– First public release.
– 5 Characters to interact(3 – important, 2 – additionally).
– 3 sexual animations(Handjob, Blowjob, sex).
– Mac and Windows release.
– Appealing to the players at the end.
Download the Walkthrough file here
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